Call for papers: Beyond the Console: Gender and Narrative Games

Beyond the Console: Gender and Narrative Games

8 / 9 February 2019, at the V&A and London South Bank University, UK

Call for Papers

The conference invites submissions from a broad range of disciplines, and is particularly interested in fostering links between research scholarship, game making, and curation. We are interested in paper proposals (including theoretical and methodological proposals, comparative studies, and case studies), as well as creative research demonstrations from scholars, art practitioners, curators and gamemakers. Possible areas for consideration might include, but are not limited to:

· ‘The personal game’: subjectivity and game authorship
· Gender (re-)activism: social media, authoring tools, crowdsourcing
· Language, gender, programming: translation, procedural narratives
· Gender through immersive live action role play (LARP) games
· Gender in interactive performance
· Radical reappraisals of game genres
· The state of ontological play: who plays who, what, where and how

The conference will include a live keynote game by Porpentine, introduced and chaired by Emily Short, hosted by the V&A Museum. The keynote speaker is the interactive artist and scholar Hannah Wood.

Proposals

Proposals (20 minute length for papers; 10 minutes for demonstrations and provocations) should include a title, an abstract of max. 300 words, and a brief biography.

The proposal deadline is 26 November 2018.
Please address proposals to: digitalstorymakingresearch@gmail.com

Conference Organiser: Dr Karlien van den Beukel, Arts and Creative Industries, London South Bank University

EUROPE AND BEYOND: BOUNDARIES, BARRIERS AND BELONGING

EUROPE AND BEYOND: BOUNDARIES, BARRIERS AND BELONGING
14th ESA Conference, 20-23 August 2019 to be held in Manchester / UK

It has a number of research streams that may be of interest to our members:

including:
RS01 – Gaming at the Boundaries: Imagining Inclusive Futures
RS07 – Platform Work: Needs, Activation and Representativeness in the Era of Digital Labour

Abstract submission deadline – 1 February 2019

For more information: https://www.europeansociology.org/about-esa-2019

British DiGRA conference 2019 – call for hosts

Following last year’s highly successful British DiGRA conference, hosted by Staffordshire University, the Board are pleased to invite interested institutions to apply to host the 2019 conference, which is expected to run sometime between late-April and June 2019.

Applicants should download and complete this form, providing all the information indicated.

  • Applications should be submitted by 5pm on Friday 14th December.
  • As soon as possible following the closing date, the Board will select a host from the submitted applications.
  • Applications should be no longer than 3500 words, including the prescribed headings, and may include images (for example, maps or photographs of the proposed venue).
  • Applicants are encouraged to review the Inclusivity Policy.
  • Please submit your completed form to Matt at Matthew.Barr@glasgow.ac.uk by the closing date. Queries may be addressed to Esther (neveah@gmail.com) or Matt.

CFP – DIGRA 2019 KYOTO JAPAN – Game, Play and the Emerging Ludo Mix

DiGRA 2019 
Ritsumeikan University, Kyoto, Japan
August 6-10, 2019

Call for Papers
‘Game, Play and the Emerging Ludo Mix’

 

Media mix (wasei-eigo, メディアミックス or ‘media mikkusu’) bears a particular meaning in Japanese popular culture originating from anime production and consumption in the 1960s. Similarly to cross-media, media convergence, and transmediality, it refers to ways of presenting, representing, and sharing content on different platforms and media allowing dynamic communication between them. Media mix is best seen as a commercial approach as it was conceived to improve advertising strategies through heavy reliance on characters. Of particular importance for media mix are Intellectual Properties that link together various media products and entertainment services across technologies and platforms from TV to toys and game arcades. Its anime origins also bring along a range of analogue formats and outlets as parts of media mix. Conventionally, digital games are seen as one of these possible outlets.

In DiGRA 2019, we invite contributors to consider the possibility of ‘ludo mix’ where games and play increasingly occupy the focal point of such a diversified distribution and consumption model. Ludo mixes may include several versions of a game or several different games together with other content thus resulting in novel media ecologies, business models, and development and consumption cultures.

More details here – http://www.digra2019.org/call-for-paper/

Immersion Fellow Opportunities

The South West Creative Technology Network are offering 24 paid fellowships to people from industry and academia to think deeply about the potential, challenges and opportunities in the realm of immersion.

We are looking for people who combine an original R&D perspective on the theme with an open and exploratory approach. Fellows will work individually and within a cohort to engage in deep thinking, discussion and critique; drawing out potential opportunity and challenging current assumptions. They will be supported to spend time on an individual line of enquiry, developing new knowledge that can be shared with the cohort and more broadly.

Fellowships run from September 2018 through to July 2019, but time commitment for Fellows will be significantly front-loaded to the period September to December 2018. Academics must be based at one of our University partners, others will have a connection to the South West.

Each Fellow will receive a £15k bursary to support time and research costs.

More details here – https://www.watershed.co.uk/studio/opportunities/apply-be-immersion-fellow

British Digra Discord Channel

As discussed as the annual meeting in June at the bDigra Conference we were asked to explore a method of communication and community that would allow information about events to be shared easily – the community voted and here is the discord channel you overwhelmingly voted for. We would continue to maintain the website (http://bdigra.org.uk/) and promote the e-mail list (http://mail.digra.org/mailman/listinfo/uk).

Hopefully this will work as a way to continue the conversations, share events and scholarly things that started at the 2018 conference and work to build to community. The link is here – https://discord.gg/bQuGQcF

Paper Paramedic Invitation

Dear all, as part of BDiGRA’s remit to encourage new voices in Games Studies, we are offering a series of ‘Paper Paramedic’ sessions at this year’s BDiGRA conference (14th – 15th June, Staffordshire University, UK). If your paper was rejected, or if you simply did not submit a paper because you lacked confidence, or if you want advice on a paper that’s ‘almost but not quite’ there, BDiGRA will be running sessions to address this. The sessions are sign up in advance, and you will also need to send us a copy of your work when you apply.

On the first day, our mentors will work with you to give advice on your paper, including ways to improve your writing, ways to make your paper align to the various requirements needed to submit a conference paper, and will work with any feedback you’ve already had on your work. On the second day of the conference, we will run a series of abstract sessions similar to those taking part in the main conference, where you will present your work in a short session, and then discuss feedback / your work with the rest of the conference in an informal context (no powerpoint presentation required!).

If you are interested in taking part in this, please submit your work to britishdigra@gmail.com. Spaces are limited, so please get in touch if you want to take part. Note we are not taking research proposals for these sessions – the work must be something specifically intended for a conference presentation or publication. Early scholars will take precedence in our selection process (we will also take into account the mentors we have available and their subject areas within Games Studies).

Please mail britishdigra at gmail dot com if you are interested in applying.

Sign up for BDiGRA 2018 here:

https://www.eventbrite.co.uk/e/british-digra-conference-2018-tickets-44834192276

We hope to see you there!

The B DIGRA 2018 team.

Tickets for British Digra 2018 now on Sale

With the call for papers closed and reviewing underway we’re pleased to announce that tickets are now on sale for British Digra 2018 at Staffordshire University, Stoke on Trent, ST4 2DE

Tickets are onsale via eventbrite here – https://www.eventbrite.co.uk/e/british-digra-conference-2018-tickets-44834192276

Lunch will be included on both days and a social event is being organised on 14th of June

Further details of the programme are just being finalised and will be released shortly.

A Facebook event for the conference is here too

British Digra 2018 – deadline extension – Now April 3rd 2018

The team at British Digra, being hosted this year at Staffordshire University in Stoke-on-Trent have been so busy planning we’ve only just noticed our call for papers deadline (http://bdigra.org.uk/events) falls in the Easter Bank Holiday –  With this in mind the team have decided to extend it until midnight on Tuesday April 3rd 2018.

Full details of submission specifics & paper template can be found here – http://bdigra.org.uk/events

We’re looking for submissions of the following types:

  • Full papers, of 5000 – 7000 words, to be presented as papers in a panel session.
  • Abstracts of 500 words, to be presented in a series of quickfire round table sessions.
  • Discussion panels – to be submitted as precis of approx 500 – 1000 words underlining core objectives and aims.
  • Workshops to last approx half a day – to be submitted as precis of approx 500 – 1000 words underlining core objectives and aims.

Any questions please direct them to BritishDigra@gmail.com